The
Ultraman production purchased a collection of miniature buildings that
were originally made for an unfinished version of Total Recall being
made in Australia in 1987. The original miniatures supervisor for the 1987 Total Recall was Gene Rizzardi.
The miniatures had been stored in a shipping container outside in a paddock in Western Sydney for about two years. When we opened the shipping container we were hit with a wall of toxic fumes. We decided to wait with the doors fully open for about half an hour to get some fresh air to circulate before venturing inside to inspect the contents. The summer heat and winter cold had resulted in a expansion and contraction of all the glued joints of the model buildings and almost all of them were literally coming apart at the seams. They were chiefly made of acrylic (perspex) sheet that was just cemented together with very little structural reinforcement.
I
gather when they were originally built they were made to be placed in a
specific position in a miniature street set and not be moved again
until they were finished shooting. The requirements for the Ultraman
production would be that they were constantly shuffled around for
different shots and stacked on top of each other to make different
configurations. This meant that some sturdy timber reinforcement was
required.
One of my tasks on Ultraman was to reassemble, repair and re-inforce all the buildings which occupied me for a some weeks.
The
original miniatures were all made to depict a specific street in New York,
namely Park Avenue. Here I am working on what used to be known as the Pan Am
building which was to be positioned right at the far end of the street.
You
can see the side of this building had started to come off and I am
attempting to re-glue it. The rest of the model considering all the
small details survived surprisingly intact.
The picture below shows one
of the buildings being used for a shattering window effect. Assistant
director Jamie Crooks (left), Adam Grace (rear), Camera assistant Joanne
Parker and D.O.P. Steve Newman setting up the shot.
The camera on
the left of frame was an Arri SR a 16mm camera capable of 250 frames per
second, a real workhorse and totally reliable. Jo the Camera assistant
is hunched over the other 16mm camera we used, a Photosonics
actionmaster capable of 500 frames per second. Unfortunately not so
reliable and prone to jamming, but miniature explosions at 500 fps are
gorgeous.
A tiny air cannon was placed behind the window which blew out a thin piece of breakaway glass with extra debris piled up inside.
Here I am modifying one of the buildings for the first test of the breakaway glass and pyro explosion effect. Pre-damaged floors were added in and the facade was cut away to be replaced with breakaway glass and pre-painted strips to match the existing window frames.
They had also built vehicles that used Tamiya Tamtech 1/24 scale radio controlled chassis that could drive down the street. I purchased one of them when the production had a big firesale upon winding up. I also got some other RC vehicles which were based on a modified Thunder Tiger Silver Fox chassis with Marui Big Bear Tyres on custom CNC aluminium wheels. I also picked up a Tamiya 1/16 scale RC Leopard tank chassis.
Unfortunately I dont have any of this haul any more except for a NorthWest Short Line Chopper, a tool I still use for cutting up Evergreen styrene strips.
Amazing work! What a dream job. I'm so jealous! I remember reading about Introvision in Cinefantastique as a teen. I thought the results looked quite good and the in-camera aspect must have been very attractive from a cost stand point. I don't quite remember the specifics, but if I recall, at its core it used a 45° beam splitter, which ironically is one of the oldest special effects around.
ReplyDeleteYes the Introvision system made use of what was ordinarily a problem to be got rid of in a front projection setup, which was that part of the projected background image would also be reflected sideways off the beam splitter. Using mattes and a second smaller front projection screen off to the side they could then put that reflected background back over the top of the live action they were photographing making it appear behind parts of the background image, basically a realtime single pass Ray Harryhausen Dynanation system. Hard to describe but actually a simple concept.
DeleteThanks for the explanation. I bet it was extremely important to maintain perfect alignment between the two front projected images. It’s too bad that so much of this stuff has truly become a lost art. As far as CGI has come in the last 20 years, I still don’t FEEL it like I used to when I watched a shot with a physical model or animatronic. It’s too bad, because I think the combination of physical models and digital compositing would be really powerful.
DeleteThanks for the explanation. I imagine it was extremely important to have perfect alignment between the two front projected images. So much of this stuff has truly become a lost art.
ReplyDeleteAs far as CGI has come in the last 20 years, I still don't feel it the way I used to when presented with a physical effect. It's surprising that the combination of physical miniatures combined with digital compositing hasn't become a more common technique. It seems like it would be the best of both worlds...real models and no optical printing.