I have completed painting and weathering the cockpit interior. The figures have also been painted and installed and the cockpit sealed up with no further access.
Thanks for looking.
More soon...
I have completed painting and weathering the cockpit interior. The figures have also been painted and installed and the cockpit sealed up with no further access.
Thanks for looking.
More soon...
I completed detailing the engine nozzles and gave them a spray of primer.
Although the Jan Buragay concept thumbnail has no indication of a cockpit I like to include one in my models as an interior with figures acts as a reference for scale and draws the viewer in.
I decided to make the model 1/35 scale as it seemed to sit well with the only other 1/35 scale spaceship I have made, the Kit bash Shuttlecraft.
I dug out some 1/35 scale seated figures that looked the part and arranged the cockpit to suit. It was then detailed in two sections for easier access.
I decided to have some porthole style windows on the sides so have included some over length pvc electrical conduit that will be sanded back to the correct profile once the external skin has gone on.
The lighting is a small 3 led length of 12 volt strip lighting in cool white.
The cockpit detailing is complete and will need to be painted and weathered and then sealed up permanently before the hull skinning process can begin.
Thanks for looking.
More soon...
I came across this thumbnail in my Pinterest feed. When I followed the link I ended up at a "missing page" error on Artstation so I have no idea who the artist is.
I instantly thought this could be a future scratchbuild project and I was inspired to start the planning phase. I took this image into a computer modeling program to make a low poly study model.
Modeling off any drawing can be a bit fiddly as you need to match the rough perspective of the drawing. I start by modeling the simplest known geometry in this case the engines as they are basically cylinders. I then with a 50mm virtual camera lens rotate the camera about until I get the best fit. If it looks like the perspective lines are more convergent, or the drawn perspective is a bit more wide angle I will try a 35mm lens or if it seems like the perspective lines are less convergent then I try a more telephoto lens such as 85mm.
As you build more parts you may have to keep adjusting the lens focal length and the position of the camera to get a better fit.
Because the image is drawn and not photographed the perspective may be all over the place and it can be really difficult to make everything fit logically.
Eventually I ended up with the view below where the model is slightly transparent over the thumbnail image and it lines up the best I can make it as well as being pleasing in proportions from all views.
Side view |
Top view |
I then set up an orthographic camera looking straight onto the ship front on and set up clipping planes that only show a narrow slice of the model. Moving the camera along and taking screen grabs I generate a series of bulkhead shapes that can then be used for the ribbing of the model.
I had eight bulkhead stations in total that can be used to build the frame of the ship much like shipbuilding. The picture below shows one of the screen grabs.